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GAMES NEWS! 16/05/16

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By Quintin Smith on May 16, 2016

Quinns: Good morning board-babies! Pour yourself a mug of something hot and let me pop the very finest board gaming announcements off of the internet for you, like tokens from high-quality punchboard. It’s the Games News.

For want of anything else with a nice header image, our top story is the reveal of Pandemic: Iberia. Hot on the heels of the Pandemic: Reign of Cthulu announcement, Z-Man Games has sent word of yet another spin-off.

Pandemic: Iberia will transport the co-operative disease-battling game to 1848, with a host of changes to the game itself, including the chance distribute fresh water and build railways during your battle malaria and yellow fever. Because of course, you no longer have the option of chartering flights!

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Review: Isle of Skye

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By Paul Dean on May 14, 2016

Paul has been making the most of the sunny days of spring, including all those ever-growing evenings, with Isle of Skye, which he says is the most twee thing he's played in a while.

He went outside, too. Was this wise? Has it affected his mind? Can he be trusted outdoors in North America? Is he even safe in this wild and untamed wilderness? Watch this video to answer that most burning of questions: Was Paul Dean killed by a fern?

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Review: Knit Wit

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By Quintin Smith on May 11, 2016

Quinns: In (almost!) five years of running Shut Up & Sit Down we’ve always put the game first. We’ve fretted about player counts and waxed lyrical about themes. We’ve snapped apart mechanics like so many Lego bricks. So today, I hope you guys will indulge me in putting something else first.

Look. At. This. Flipping. Box.

I mean that literally. Knit Wit, the new game from Pandemic creator Matt Leacock, is opened with a flip-top magnetic catch at one end. But we’re just getting started.

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How to Play The Resistance: Avalon!

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By SU&SD on May 9, 2016

Would you like to play the thoroughly excellent Resistance: Avalon? Sit back, relax and let Quinns teach you how to play! After all, you'll soon be sat forward, distinctly un-relaxed and disbelieving everything said by anyone.

But wait! There's more! A few years ago we filmed ourselves playing an entire game of The Resistance. If you'd like to see how this game works in more detail, definitely go and watch our younger, cherubic faces spout some terrible lies.

Review: Doctor Panic

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By SU&SD on May 6, 2016

It's here. Doctor Panic, the first co-op game to ever feature a whoopie cushion, or a hairnet, or a needle and thread, is now available in shops. Best of all, it's every bit as dumb as advertised!

There's never been a game that demanded SU&SD's attention more. Time for us to turn on the bright lights, disinfect our mouths and begin the delicate operation... of the review.

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GAMES NEWS! 02/05/16

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By Quintin Smith on May 2, 2016

Quinns: What’s the world coming to? It’s Expansionanuary in May!

This week we’ve got news that all sorts of SU&SD favourites are getting improved and expanded, starting with Widow’s Walk, an expansion for bizarro horror movie simulator Betrayal at the House on the Hill. The spooktacular new box will add 50 new haunts, 20 new rooms and lots more.

And that's not even the best bit. Let me walk you through why this announcement totally blindsided me.

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Review and a Recipe: Celestia and a Fluffy Frittata

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By SU&SD on April 29, 2016

It's time once again for you to place your evening in our large, spindly hands. Following on from Arboretum and Pasta With Trees, why not invite your friends over for a game of Celestia and a fluffy frittata?

Lovely push-your-luck mechanics? Check! Little cardboard boat? Check! Vegetables? Check!

We're not sure who'd have a checklist like that, but if you do, we should hang out. Get in touch!

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Review: Greedy Greedy Goblins

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By Quintin Smith on April 28, 2016

Quinns: For this review, I want you to imagine blackjack in a blender.

Picture a table of spilled drinks and creased tuxedos. Picture a group of players all trying to go as high as possible without going bust, but there’s eight different hands going on at once, anyone can claim any hand as “theirs”, and you’re all the dealer, there are no turns and you can play as fast as you like. Oh, and none of you can see anything. Except when you can.

Does that sound like fun? Of course it does. Let’s talk about Richard Garfield’s new game, Greedy Greedy Goblins.

(Yes, the same Richard Garfield that designed Magic: The Gathering, Netrunner, Robo Rally and King of Tokyo. That Richard Garfield. Exactly two designers have names that bang my heart like a gong, but he’s one of them. The other is Vlaada Chvátil.)

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