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Review: Guts of Glory

By Quintin Smith on Feb. 11, 2014

Quinns: Full disclosure! Guts of Glory is the work of a couple of friends of mine, and their background isn't in table gaming, but the prestigious New York game design scene. And you can tell.

The manual's hilarious. The box has some kind of space age linen finish, and art that goes all the way around it. Most importantly, it's a game with a theme that isn't contemporary, historical, fantasy, sci-fi, horror, adventure or steampunk, which is something I can say about zero of the eighty games in my living room. Here, finally, is something inventive.

Guts of Glory is a post-apocalyptic, surrealist, competitive eating competition. A game of using motor oil to wash down boxes of spiders, or snatching an extra jaw from another player to help you chew a time machine. If that doesn't intrigue you, my last recourse is the following line from the manual: "Play begins with the hungriest player. If there is a tie, play begins with the angriest player."

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Games News! 10/02/14

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By Quintin Smith on Feb. 10, 2014

Quinns: A perk of this job is that I get to decide what qualifies as our top story each week. However, when you have an addiction as life-swallowing as mine, sometimes it isn't really a choice.

This week Fantasy Flight announced it will be taking Android: Netrunner INTO SPACE, with a new "cycle" of card expansions known as the Lunar Cycle. Now, the moon is a pretty exciting place. This we can agree on. But what's really exciting is that the Lunar Cycle's express purpose to tip up the game's gravity, to encourage new strategies, and produce cards that aren't necessarily strong, but just weird.

When half the thrill of Netrunner is watching it evolve, and your friends inventing (and then slapping you with) freaky new decks, that's the best news we could have possibly hoped for.

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Review: Caverna

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By SU&SD on Feb. 7, 2014

The sequel to Agricola is here, and it's the heaviest and most expensive game we've ever reviewed. A titan of the table.

There's no question. Caverna: The Cave Farmers is the most fun you're going to have managing animals, minerals and vegetables. But should you buy it? Paul and Quinns stand... divided.

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Hive Mind: How To Win At Hive Like a Master

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By Brendan Caldwell on Feb. 6, 2014

Paul: Hello. You may not think it to look at him but Brendan is a Hive Grandmaster of a hyper-unbeatable calibre. It’s the truth. To bring this insectoid chess-alike closer to everyone’s hearts and deeper into their viscous, nutrient-rich brains, Shut Up & Sit Down has asked Brendan to guide our readers through the more complex and obscure manipulations of this brain-breaking game.

Here then, is a set of problems for you to ponder. Can you discover the correct move(s)? Or maybe even better Brendan’s efforts? There is only one way to find out. Read on for the problems! (Note: If the only problem you see is a mess of abstract shapes untied to rules or regulations, please check out our review of Hive, which is a lovely game about creepy crawlies.)

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Games News! 03/02/14

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By Quintin Smith on Feb. 3, 2014

Quinns: Ooh, it's nice to have dramatic news to lead off with. Fantasy Flight has done a grand reveal of the first "Huge Ship Expansion" for their excellent X-Wing Miniatures Game, the GR-75 Rebel transport. Just look at it! Imagine how many new players it's going to bring to the game when they double-take at it in their local game shop.

We all knew that these huge ship packs would be an investment (the Rebel transport will cost $60), so it's nice to see that they'll be a mini-expansion in and of themselves, with new rules for damage, movement and energy, an x-tra X-wing, and a deluge of tokens and cards. And this is just the first of the two huge ships revealed at Gen Con last year, with the other being approx. 20% huger (and $90).

But wait, because I've got some expansion news that's even more exciting!

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Review: Tash-Kalar

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By SU&SD on Jan. 31, 2014

If you're driving a car, pull over. If you're holding a baby, please place it on the nearest flat surface. There's a new game from our favourite designer, Vlaada Chvátil, and it's time to put it to the test.

Tash-Kalar: Arena of Legends looks nothing like anything Vlaada's made before. No surprise there. But it also looks a bit rubbish. Will SU&SD have to liquidise the Church of Vlaada once and for all?

SU&SD Play... L.H.S. Bikeshed

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By SU&SD on Jan. 28, 2014

Last year we posted a video of us playing co-op board game Space Cadets, and it was an amazing disaster. But what happens when team SU&SD pretend to go into space... for real?

The L.H.S. Bikeshed is a roleplaying game, in a spaceship, in a caravan, built by a team of industrious men working out of the London Hackspace. Naturally, it was our duty to show these guys what their ship could do in the hands of a real crew.

As you might guess, the above video contains a lot of swearing, comprehensively beeped.

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Games News! 27/01/14

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By Quintin Smith on Jan. 27, 2014

Quinns: Morning, everyone! Are you WELL? Is your soul a-thrum with jazz and song? If not, have another coffee, we'll get you there.

Our news begins with a Washington Post article, "In the world of war games, Volko Ruhnke has become a hero". Mr. Ruhnke is a national security analyst for the CIA, as well as the gunpowder mind behind GMT's fascinating COIN series (COunter INsurgency). It's great to see table gaming treated with such glimmering professionalism. It's even greater to see the conversation around the hobby elevated. Then you've got lines like this:

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