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Review: Zombies!!!

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By SU&SD on Sept. 19, 2011

We’ve reviewed a lot of smart games lately, a lot of intricate and very cleverly designed ones. Let me tell you, we have some even smarter and even bigger ones coming too, with all sorts of clever twists, but sometimes size isn’t everything. Sometimes smarts aren’t everything, either. It’s not always about brains, you know.

Unless, of course, you’re playing Zombies, in which case it really is about brains. Brains and bullets and using the bullets to keep your brains where God intended. Sure, you can try and tell those wandering cadavers that brains are overrated, that they should consider a vegetarian option, but it’s really very difficult to engage them in any kind of extended dialogue. Because they’re dead.

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Review: Condottiere

card gamescondottiereSpreading the lovereviewtreachery

By SU&SD on Sept. 1, 2011

It says right there on the Shut Up & Sit Down About page that we love games that’ll let us do a bit of scowling. Well, packed within Condottiere’s tiny box* are more scowls than in a whole month of Mondays. Feel like buying yourself a cheeky little game this week? This is the one. This game? It’s a gem.

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Our guide to: Rules Explanations

board gamescard gamesspreading the loveregulationsguide

By SU&SD on Aug. 26, 2011

Quinns: The other day I was perched on a windowsill and talking to myself. Nothing strange there, then, but what’s (comparably) interesting is what I was saying to myself. I was explaining the rules of a card game, as if to a group of first-time players. I had people coming over that evening and I wanted to make sure I could explain the rules as smoothly and quickly as possible.

Is this something you’ve ever done? Does it sound crazy to you, rehearsing a rules explanation? Well, look here. You wouldn’t invite over a group of friends only to have them find you sprawled on the sofa in your dressing gown, a hint of your genitals barely visible like some cowardly and as-yet uncatalogued subterranean mammal, would you? No. You respect these people too much to let them see you in such an embarrassing state of unpreparedness. So you should also respect them enough to be able to present those rules like a pro.

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Review: Stone Age

ReviewBoard GamesStone AgeFrottage

By SU&SD on Aug. 19, 2011

Quinns: We’re positive guys here at SU&SD. If you were to ask us what animal we resemble, it would be a seagull, except a strange, mutant seagull that must tell people about wonderful games. “GAMS,” it would screech as it divebombed children and the elderly alike, its reedy vocal chords inadequate for the task of human pronunciation. “GAMS! GAMS!”

Talking about a game that we don’t like is simply a less useful service than bellowing about one we love. That said, we can, and will, be making exceptions from time to time.

Paul: Wait, wait. What? That we don’t like? I wasn’t told about this.

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Floating Round My Tin Can

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By Paul Dean on Aug. 10, 2011

For me, writing and filming SU&SD is an exercise that frequently swings between excitement and painful nostalgia, a bit like a pendulum that strikes you in the balls on every arc. Or like one of those Newton’s Cradles that strikes you in the balls on every arc. Or like pretty much anything that strikes you in the balls regularly.

The problem I have is that every other game I want to talk about is a game I don’t have. More than a few of them are games that I did have, but don’t have any more. It’s a sad state of affairs that all I have left of HeroQuest is the board, the dice and so many fading memories.

Well, I have even less left of Space Crusade, Games Workshop’s science fiction counterpart to HeroQuest, released a year later. I barely remember the components, or even how to play the game. Today, looking through old photos, I’ve been trying to remember and trying to avoid that metaphorical whack in the sack.

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Review: Ghost Stories

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By Quintin Smith on Aug. 3, 2011

If you’ve watched Episode 1 you’ll have seen a sneaky cameo of the above beauty. Ghost Stories, by Antoine Bauza. Seeing as we only used it for a quick gag, I appreciate some of you may have been left out in the cold, alone, aroused, and hungry for more.

Both you and this game deserve better. Click through the jump for our review of Ghost Stories.

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Keep Calm and Carry A Flamethrower

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By SU&SD on Aug. 1, 2011

Hello, my Lindels! There are far too many games on the horizon that look positively incredibells. Here’s another one landing in the next few months: Panic Station.

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Trust no-one and fear everything in a CO-OPERATIVE NIGHTMARE!? I think I need a lie down. As for the actual game, OK- when was the last time you watched The Thing?

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We Have To Go Cheaper

freeCheapass GamesSpreading the LoveHobos

By Quintin Smith on July 29, 2011

Paul and I get asked all the time where to start with boardgaming. People want to get into the hobby, but at the time of writing there are 52,942 games listed on the BoardGameGeek.com database. Which one should they buy first?

Until now, Paul and I would produce answers like two men fumbling meat products out of an open window. “Uh, you could try Pandemic? No, Settlers of Catan." “Maybe Dominion. Or, uh…"

Now, I have a better answer. Darling budget boardgame publisher Cheapass Gameshave started releasing entire chunks of their catalogue online, for free. You just print out the papery components and the manual, cut it all out, stick the heavier playing pieces onto cardstock, and that’s it. You’ve got game. Adorably, for some of these games Cheapass even offer box designs that you could print out and put on an envelope or shoebox or whatever.

Finally, you drop a donation their way, depending on your income, how much you like the game and whether or not you are a dragon.

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Yes, they made a chart, just in case you forgot that this is the geekiest hobby on the face of the Earth. Click it to see it bigger!

The thing is, if you’re trying to usher your non-gamer friends into a board game night and they’re yet to be sold on the idea, the fact that you’ve spent money on a game makes the whole evening a little more pressured. You bought this game. With money. So if people don’t like it very much, they don’t want to say anything. It’s all a bit Soviet, y’know?

No such pressure here, and you’re bound to find something you like the sound of in what Cheapeass have released online so far.  There’s Deadwood, a game of pretending to be terrible bit-part actors in Westerns. The Big Cheese, a bidding game where you assemble teams of people to work on a project, and the more people on a team the longer the project takes ("Just like real life"). FALLING, a game where all the players are falling and scrambling over one another and the last player to hit the ground wins. And that’s just the start.

Do go have a look, and have a good, long sniff of what Cheapass are doing here. It smells like the future.

— Quinns