Podcast

podcastSQUARE

Dec. 5, 2013

Podcast #12: Quinns' Holiday Crush

Our very TWELFTH podcast has arrived! Twelfth doesn't look like a proper word, does it? Twelfth. What are all those consonants doing? It sounds like a Lovecraft monster.

So: Quinns is back from Board Game Geek con, and he's fit to BURST with news of Nordic LARP, sinister physical games and a board game designer who's inexplicably gorgeous in person. Following this vital draining, the boys spend far too much time on the best question you guys have ever sent in, discuss venerable releases One Night Ultimate Werewolf, Coup and Dungeon Fighter, preview the distant Dead of Winter and get in a terrible fight regarding the mad mansions of Mansions of Madness. Enjoy, everyone!

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Nov. 13, 2013

Podcast #11: All Your Broken Monsters

That's right, babies! You asked for more regular podcasts on your subscriber questionnaires, and we're doing exactly that. The system works! Ignore that clattering and keening coming from our servers. Right now, in this moment, the system works.

Packed into podcast #11 are discussions of Freedom: The Underground Railroad, Keyflower, Space Cadets , Rattus and Cosmic Encounter. We discuss whether Trains has made Dominion redundant, answer a bushel of questions on the subject of imbalance in games, AND devote an entire, loving segment to the board game we've played more than any other- Descent: Journeys into the Dark.

What's your favourite broken monster, readers?

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Oct. 29, 2013

Podcast #10: Pirates & Politics

What's this? A scant three weeks since the last SU&SD podcast, a new one has slipped into the world like a newborn babe: Dirty, noisy, desperate for attention and a little bit intimidating.

We've got so, so much chatter in this one. We've got new releases like Dread Curse, Cube Quest and Legends of Andor. We confirm whether Seasons has displaced 7 Wonders. We even discuss games so new you can't even BUY them yet, which is a first for us: Space Cadets: Dice Duel, Nothing Personal and Two Rooms and a Boom. All of this discourse clocks in at a marathon 90 minutes. Fitting, because we talk about the Olympics, too.

Oh, and finally: Regular listeners might detect an attempt to make our podcast marginally less shambolic. And they're be right.

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Oct. 9, 2013

Podcast #9: Reigning Supreme

The NINTH EVER Shut Up & Sit Down podcast has arrived like a beautiful steam train! It's impressive, quite long and harnesses only rudimentary technology.

Several days after recording it, we've arbitrarily decided that this one has the theme of reigning! We've got detailed impressions of new, absurdly tricky card game Reignaissance Man, we discuss the problem with ruling imaginary nations, and we discuss the games we'd banish from our kingdoms if we could. We're so classy that we've even managed to coax the fabulous Leigh Alexander back as a special guest! It's as if she never left.

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Aug. 7, 2013

Podcast #8: Pointy Masks & Huge Beetles

The SU&SD podcast has once again arrived like a great big board gaming burrito: Fiery, fresh and surprisingly dense*.

In our eighth instalment Paul and Quinns are joined by Matt Lees as they thoroughly deconstruct Egypt simulator Kemet, senile dementia simulator Mascarade, and Police Precinct! Which simulates literally no policemen or women who have ever existed.

They also find the time to quiz Paul about Risk Legacy, bully Quinns about Cube Quest and take on the tricky subject of wargaming, before diving headfirst into this month's mailbag.

*Rejected adjectives for this analogy: Lukewarm, creamy, gassy.

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