Podcast

podcast 26 sq

Mar. 25, 2015

Podcast #26: Mostly Books and Wookies

Matt, Quinns and Paul re-unite in a stuffy room to discuss all the marvellous games they've seen on their travels around North America, the forgotten continent.

We get off to a civilized start with Bring Your Own Book and the delicate negotiation of Dragon's Gold, followed by total regression into childhood and the beautiful miniatures and deadly turbolasers of Imperial Assault.

Finally, Matt's heard rumours of a folk game that's all about ruining things. But that's all they are... rumours...

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banana square

Feb. 4, 2015

Podcast #25: Stop! Let's Banana

First things first, huge thanks to Vitaliy Zavadskyy for gifting our podcast with some magical intro and outro themes. The UK finally has a second radio show to be proud of after the BBC World Service.

In this episode Paul's been hard at work testing Spyfall, Panamax and The Witcher Adventure Game as well as continuing to plumb the depths of the new edition of D&D.

Meanwhile, Matt and Quinns do their best to get in his way. Quinns wants everybody to play his new on-air banana game and Matt needs to talk about corpses, churches and bushes.

This episode's folk game is Pretty Darn Quick. If you'd like to feel bad about yourself, a video of some laughably talented people playing it can be found here.

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square ludwig

Jan. 14, 2015

Podcast #24: On Poor Quality Property

Oho! What's this? Board gaming's most excitable hour of chatter is back, as Matt and Quinns discuss everything they played and saw over the New Year, including a visit to London's first board game cafe. After that, this one's all about crap houses.

The boys discuss the terrible property investments they made in Last Will and the Getting Sacked expansion, Matt makes fun of Quintin's horrible estate in Castles of Mad King Ludwig, before finally the boys discuss how being tall makes it harder to build pagodas in Pagoda.

Finally the boys talk about Dead Body, a game sent in by reader Joe Faustine that would work best in a real-life spooky house.

Do you have a folk game you'd like us to discuss on the next podcast? Please, drop it to the email address at the bottom of the site!

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